|Starring||Colin Farrell, Kate Beckinsale, Jessica Biel, Bryan Cranston, Bill Nighy, Bokeem Woodbine, John Cho|
|Release||3 AUG (US) 29 AUG (UK) Certificate 12A|
Driven by a head-scratching, chin-stroking Phillip K Dick concept, Total Recall 2.0 retains a strong narrative, although it's clear Len Wiseman isn't all that fussed about maxing out your brain box – he'd rather whisk you through his world than let you stay a while and soak it in. That's a shame, because the production design is absolutely stellar: the massive sets drip with detail on both sides of the planet, merging seamlessly with jaw-dropping future vistas not immediately visually familiar in the sci-fi pantheon (no easy task). It's a veritable buffet of eye candy for cinematically obese aesthetes such as myself.
Alas, there is more ingenuity in the look and feel of Total Recall than there is in the screenplay; a clichéd collection of action sequences strung together via boneheaded plotting and by-the-numbers dialogue. At one point, Colin Farrell implausibly delivers near-perfect exposition to himself via a futuristic holo-phone. That's the sign of a movie that's in too much of a rush to get to the next big explosion and/or hover-car chase scene. It has lots of both.
Total Recall is the kind of movie that causes snotty critics to refer to its target audience as 'the videogame generation', but in this case, I can actually see why. It's not so much that Total Recall is essentially videogame-esque in structure (escape scene, cut-scene, puzzle scene, platform section, car chase etc), more that the human characters in the film have little to do other than fire guns and dodge large obstacles to survive. There's so much jumping. One sequence sees Quaid and rebel love interest Melina (Jessica Biel, utterly redundant) leap from lift to lift to avoid death by crushing: this takes about 15 minutes and is repeated endlessly, without putting either character in one iota of danger. With every jump they take, you will their ankles to shatter upon landing. For a film that's capable of slathering drool on your chin with every establishing shot, when it comes to generating excitement it's about as imaginative as Doodle Jump.
Such a basic script means Colin Farrell is rarely required to act, usually just to react. He has one nice scene where he learns his actual self can play piano beautifully, but otherwise, it's a masterclass of over-cooked confusion from the Joey School of Acting. Kate Beckinsale gets the juiciest role (no need to ask why) and is the closest to nailing the playful tone as the true villain of the piece, but she's needlessly bumped down the pecking order by Bryan Cranston's baddie in a wretched third act invasion sub-plot, which peppers the paper-thin plotting with too many holes to comprehend. Despite its big ideas, Total Recall all boils down to a fist fight, and despite pummelling a robotic police officer into spare parts just moments earlier, crazy-abbed Farrell lets 56-year-old politician Cranston get the drop on him in a scrap. I'll suspend my disbelief in accepting an anti-grav lift that can travel through the Earth's core in 17 minutes, but I can't accept this.
I can't tell you if Total Recall suffers in straying from the original in any way, but I can tell you that whether you've seen the 1990 version or not, it'll still seem familiar. The screenplay is a hotch-potch of various sci-fi staples (Minority Report's hover car freeway is just one fairly transparent pinch) and half-baked ideas (there's more than a hint of The Phantom Menace come the closing 20 minutes). Unfortunately, like a dull-as-dishwater blonde wearing a push-up bra and 'fuck me' boots, it's so good-looking that idiots like me will forgive it almost anything – I just can't guarantee you'll enjoy spending the evening with it.
|+||Point Break (12A)|
|+||Dad's Army (PG)|